Book Image

Real-Time Animation with Adobe Character Animator

By : Chad Troftgruben
Book Image

Real-Time Animation with Adobe Character Animator

By: Chad Troftgruben

Overview of this book

Adobe Character Animator is a power app for non-animators that provides easy rigging and easy-to- understand tools that enable you to create entertainment or business videos in no time. This guide to Character Animator gives you a comprehensive overview of the app, helping you learn the entire process—from importing a character designed in Adobe Photoshop to animating a sequence. Complete with background art, multiple character rigs and Character Animator project files, this book will show you how to animate a scene in Character Animator from start to finish. Starting with a character PSD from another artist, you’ll organize and condense the file to prepare it for rigging and animation. From there, you’ll systematically rig the character while exploring advanced behaviors and triggers to animate a complex scene that takes advantage of the app’s best features. By the end of this book, you’ll be able to create appealing animations in Character Animator for any purpose.
Table of Contents (19 chapters)
1
Part 1: Preparing Character Art for Rigging
5
Part 2: Rigging Character Art for Animation
11
Part 3: Animating and Refining Your Scene

Technical requirements

We will use unique assets for this chapter compared to what we built previously. We will separate the topics to make them easier to digest. We will reference Chapter_13_Additional_Features.chproj but feel free to create your own project to follow along if you wish. BENIK_FRONT.psd and BENIK_BODY_TURN.psd will also be referenced in the body tracking sections.

With that said, let’s open up Character Animator and get started with Puppet Maker, a feature that allows us to build ready-to-animate puppets with a few clicks.