Importing and Tagging Your Character
With our PSD file streamlined and ready, we can now step over to Character Animator and begin the tagging process. Tagging is the process where we identify layers and points so Character Animator knows what to do with them. Some of the work we did in the previous chapter will help us here, as Character Animator will automatically tag some layers because of the way they’re named.
In this chapter, we will learn about the following:
- Adjusting the rig in Character Animator
- Tagging the mouth and head
- Tagging body parts