Book Image

Real-Time Animation with Adobe Character Animator

By : Chad Troftgruben
Book Image

Real-Time Animation with Adobe Character Animator

By: Chad Troftgruben

Overview of this book

Adobe Character Animator is a power app for non-animators that provides easy rigging and easy-to- understand tools that enable you to create entertainment or business videos in no time. This guide to Character Animator gives you a comprehensive overview of the app, helping you learn the entire process—from importing a character designed in Adobe Photoshop to animating a sequence. Complete with background art, multiple character rigs and Character Animator project files, this book will show you how to animate a scene in Character Animator from start to finish. Starting with a character PSD from another artist, you’ll organize and condense the file to prepare it for rigging and animation. From there, you’ll systematically rig the character while exploring advanced behaviors and triggers to animate a complex scene that takes advantage of the app’s best features. By the end of this book, you’ll be able to create appealing animations in Character Animator for any purpose.
Table of Contents (19 chapters)
1
Part 1: Preparing Character Art for Rigging
5
Part 2: Rigging Character Art for Animation
11
Part 3: Animating and Refining Your Scene

Part 2: Rigging Character Art for Animation

Properly rigging a character for animation in Character Animator requires certain tasks to be completed. We started this process in Photoshop and will continue here as we tag body parts, ground with pins, create mouse controls, and refine animations. From there, we will work with behaviors, triggers, and swap sets, all of which can control and automate lip-syncing, blinking, breathing, and more.

This part includes the following chapters:

  • Chapter 4, Importing and Tagging Your Character
  • Chapter 5, Creating Control Handles and Behaviors
  • Chapter 6, Physics, Behaviors, and Meshes
  • Chapter 7, Assigning Mouths and Props with Triggers and Swap Sets
  • Chapter 8, Refining Layers and Exploring Optional Rig Features