Yeah true! The previous examples give a basic look to what the Screen Space – Camera gives us, but let's aim a little higher! So let's create something a little more interesting, like the following:
As building a fun 3D scene is a bit outside the scope of this title, full instructions on how to create the 3D backdrop and model are included in the appendix of this title. You can tackle this if you wish but it is not essential to learn the UI lessons in this chapter.
Note
You can also find the setup tutorial for the demo scene on my blog at http://bit.ly/UnityUIEssentials3DDemoScene.
Or if you want, you can just import the demo scene using this handy asset package I created (aren't I just the nicest). Download it here: http://bit.ly/UIEssentialsCh5DemoScene.
Then import it using Assets | Import Package | Import Package from the Unity editor menu.
If you are not using the demo scene, just create a new scene and add a 3D cube to the scene using GameObject | 3D Object |...