Book Image

Unity3D UI Essentials

By : Simon Jackson
Book Image

Unity3D UI Essentials

By: Simon Jackson

Overview of this book

<p>Unity is a powerful cross-platform development engine that provides rich framework to create 2D and 3D apps or games. Through Unity3D, users are able take master the complexities of game development with ease, including animations, physics, renderings, shaders, scripting and now, Unity have released a new and advanced system to cope with the UI demands for modern applications and games.</p> <p>Unity 3D UI Essentials is a complete walk-through of the new UI system in Unity V4 and beyond (including Unity 5). This fast-paced practical tutorial provides you with in depth details of the new UI controls and layouts that can be used to create stunning and multiresolution UI.</p> <p>Venture forth into the highly componentized and advanced UI system, covering new features such as responsive designs and layouts. Also you get to deep-dive into the scripting side of the UI system as Unity has made the entire framework open source, giving free access to the source code of the new UI system to all developers.</p> <p>So get ready for a wild ride into the new Unity3D UI system and set your course for awesome!</p>
Table of Contents (14 chapters)

Credits

Author

Simon Jackson

Reviewers

Attilio Carotenuto

Adam Dawes

Javier García-Lajara Herrero

Dr. Sebastian T. Koenig

Simon Wheatley

Commissioning Editor

Akram Hussain

Acquisition Editor

James Jones

Content Development Editor

Sumeet Sawant

Technical Editor

Utkarsha S. Kadam

Copy Editors

Gladson Monteiro

Merilyn Pereira

Project Coordinator

Danuta Jones

Proofreaders

Simran Bhogal

Ameesha Green

Paul Hindle

Indexer

Priya Subramani

Graphics

Sheetal Aute

Production Coordinator

Nitesh Thakur

Cover Work

Nitesh Thakur