In this final chapter, we will learn about audio, feedback, and deploying our game. We will combine everything that we have learned throughout the book to create a game similar to Doodle Jump. We will then be guided on our onward journey in 2D game development with a selection of useful resources.
Here's the list of topics that will be covered in the chapter:
Audio
Music
Sound effects
Saving and loading
Triggers
Cameras
Multiplayer
Putting it all together
Deployment
Your journey ahead
A plethora of resources