There are many different input types that we can utilize in our games. These various input types can form part of the exciting features that our games have to offer. The following image displays the different input types:
The most widely used input types in games include the following:
Keyboard: Key presses from a keyboard are supported by Unity and can be used as input controls in PC games as well as games on any other device that supports a keyboard.
Mouse: Mouse clicks, motion (of the mouse), and coordinates are all inputs that are supported by Unity.
Game controller: This is an input device that generally includes buttons (including shoulder and trigger buttons), a directional pad, and analog sticks. The game controller input is supported by Unity.
Joystick: A joystick has a stick that pivots on a base that provides movement input in the form of direction and angle. It also has a trigger, throttle, and extra buttons. It is commonly used in flight simulation games to simulate...