Book Image

Learning Unity 2D Game Development by Example

By : Venita Pereira
Book Image

Learning Unity 2D Game Development by Example

By: Venita Pereira

Overview of this book

<p>If you are looking for a guide to create 2D games using Unity, look no further. With this book, you will learn all the essentials of 2D game development by creating five real-world games in a step-by-step manner throughout the course of this book.</p> <p>Starting with a blank scene, you will learn all about the new Unity 2D toolset, which will enable you to bring your scene to life. You will create characters, make them move, create some enemies, and then write code to destroy them. After figuring out all the necessities of creating a game, this book will then assist you in making several different games: games with collision, parallax scrolling, Box2D, and more.</p> <p>By the end of this book, you will not only have created several small games, but you will also have the opportunity to put all your new-found knowledge into creating and deploying a larger, full game.</p>
Table of Contents (17 chapters)
Learning Unity 2D Game Development by Example
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Setting a background using a tileset


Tilesets are sets of tiled images that are used to create the scene, as shown in the following image:

Some games, especially platform games, puzzle games, and sandbox games use tilesets to create their backgrounds.

Using a tileset makes it easier to create and edit those types of games because the tiles get reused to make the scene in different variations.

Tilesets require the following:

  • Seamless textures

  • Corner pieces

  • Grid

  • Prefab (not required, but it helps make the creation process much more efficient)

Seamless textures

The images that will be used as tiles within a tileset need to be seamless and of equal or matching size. This is so when you duplicate them and then arrange them next to each other or above one another, they will then blend nicely together to create the bigger picture.

Corner pieces

Depending on the type of game we would like to create, we will more than likely require corner pieces when creating a tileset to round off the edges of a section...