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  • Book Overview & Buying Mastering UI Development with Unity
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Mastering UI Development with Unity

Mastering UI Development with Unity

By : Dr. Ashley Godbold
4.5 (4)
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Mastering UI Development with Unity

Mastering UI Development with Unity

4.5 (4)
By: Dr. Ashley Godbold

Overview of this book

A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out. This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components. Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres. While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.
Table of Contents (12 chapters)
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Buttons

Buttons provided by Unity's UI system are graphical objects that preutilize the Event System we covered in the last chapter. When a Button is placed in a scene, it automatically has components added to it that allow the player to interact with it. This makes sense, because the whole point of a button is to interact with it.

In this chapter, we will discuss the following topics:

  • Creating UI Buttons and setting their properties
  • How to set button transitions that make the button change appearance when it is highlighted, pressed, or disabled
  • Navigating button selection on screen with the keyboard or joystick
  • How to create an onscreen button that looks like it is physically being pressed
  • How to create buttons that swap images without using the built-in transitions, like a mute/unmute button
  • Loading scenes with a button press
  • Creating Button Transition Animations
All...
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Mastering UI Development with Unity
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