This book is intended for game developers who have worked with Unity and are looking to improve their knowledge of the UI system introduced in Unity 4.6. Individuals looking for in-depth explanations of specific UI elements and individuals looking for step-by-step directions explaining how to implement UI items that appear in multiple game genres will also find this book helpful.
Mastering UI Development with Unity
By :
Mastering UI Development with Unity
By:
Overview of this book
A functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.
This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.
Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.
While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be released on multiple platforms with minimal changes.
Table of Contents (12 chapters)
Preface
Free Chapter
Designing User Interfaces
Canvases, Panels, and Basic Layouts
Automatic Layouts
The Event System and Programming for UI
Buttons
Text, Images, and TextMesh Pro-Text
Masks and Other Inputs
Animations and Particles in the UI
World Space UI
Mobile-Specific UI
Other Books You May Enjoy
Customer Reviews