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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
3.6 (7)
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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

3.6 (7)
By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)
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Models, Materials, and Lights in Adobe Substance 3D Stager

You may deal with several types of objects, such as models, lights, and cameras, in Adobe Substance 3D Stager. Each type of object has its own actions and characteristics. In this chapter, we will discuss standard models, which are 3D forms made of points and edges that are imported into Stager from other applications.

3D text is a type of parametric model made with Stager’s text and extrusion engines, and parametric models are 3D shapes that are generated and may be changed in Stager with parameters. Typically, these models are created in Adobe Substance 3D Designer.

We can group an organizing aid object without a visual counterpart while using Stager’s form tools with the help of shapes, which are a type of parametric model. Moreover, in Stager, materials are used to adjust the appearance of surface-mounted objects such as models and text. Also, cameras are used in Stager to capture images of a scene....

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