By now, you must understand what the exact steps required are to prepare for the final shipping package, and how to change the game's splash screen and icon. You also learned about most of the options on the game's dashboard of iTunes Connect, and how to upload an IPA using Application Loader and submit it for review on Apple's website. With all of this information in your pocket, I suggest you keep packaging all of the other examples you made along the course of this book and keep submitting your games to Apple; share them with your friends to show them the epic work you have done with Unreal Engine 4.x, and don't forget to recommend this book to them.
Learning Unreal Engine iOS Game Development
By :
Learning Unreal Engine iOS Game Development
By:
Overview of this book
Table of Contents (18 chapters)
Learning Unreal Engine iOS Game Development
Credits
About the Author
Acknowledgements
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Prepare to Make Unreal Games with Unreal Engine – Installing and Setting Up
Methods and Tools to Create Your Games
Creating a Brick Breaking Game
Advanced Game Content Generation with a Fruit Chopper Game
Building an Exciting Endless Runner Game
Designing an Advanced Game
Monetizing Your Game
iOS Debugging and Optimization
Publishing
Nodes Database
Index
Customer Reviews