Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

11.4 Enabling View Binding

As of Android Studio 4.0, view binding is not enabled by default. To use view binding, therefore, some changes must be made to the build.gradle file for each module in which view binding is needed. In the case of the AndroidSample project, this will require changes to the Gradle Scripts -> build.gradle (Module: app) file. To begin with, the viewBinding property must be enabled within the android section of the file:

.

.

android {

 

    buildFeatures {

        viewBinding = true

    }

.

.

Once these changes have been made, use the Build menu to clean and then rebuild the project to make sure the binding class is generated. The next step is to use the binding class within the code.