Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

71.4 Designing the VideoPlayer Layout

The user interface for the main activity will consist solely of an instance of the VideoView class. Use the Project tool window to locate the app -> res -> layout -> activity_main.xml file, double-click on it, switch the Layout Editor tool to Design mode and delete the default TextView widget.

From the Widgets category of the Palette panel, drag and drop a VideoView instance onto the layout so that it fills the available canvas area as shown in Figure 71-1. Using the Attributes panel, change the layout_width and layout_height attributes to match_constraint and wrap_content respectively. Also, remove the constraint connecting the bottom of the VideoView to the bottom of the parent ConstraintLayout. Finally, change the ID of the component to videoView1.

Figure 71-1