Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

60.7 Completing the Example

All that remains is to implement a mechanism for calling the getCurrentTime() method and displaying the result to the user. As is now customary, Android Studio will have created a template activity_main.xml file for the activity containing only a TextView. Load this file into the Layout Editor tool and, using Design mode, select the TextView component and change the ID to myTextView. Add a Button view beneath the TextView and change the text on the button to read “Show Time”, extracting the text to a string resource named show_time. On completion of these changes, the layout should resemble that illustrated in Figure 60-1. If any constraints are missing, click on the Infer Constraints button in the Layout Editor toolbar.

Figure 60-1

Complete the user interface design by selecting the Button and configuring the onClick property to call a method named showTime.

Finally, edit the code in the MainActivity.java file to implement the...