Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

54.2 Designing the User Interface Layout for MainActivity

The user interface for MainActivity will consist of a ConstraintLayout view containing EditText (Plain Text), TextView and Button views named editText1, textView1 and button1 respectively. Using the Project tool window, locate the activity_main.xml resource file for MainActivity (located under app -> res -> layout) and double-click on it to load it into the Android Studio Layout Editor tool. Select and delete the default “Hello World!” TextView.

Drag a TextView widget from the palette and drop it so that it is centered within the layout and use the Attributes tool window to assign an ID of textView1.

Drag a Button object from the palette and position it so that it is centered horizontally and located beneath the bottom edge of the TextView. Change the text property so that it reads “Ask Question” and configure the onClick property to call a method named askQuestion.

Next, add a Plain...