Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

56.2 An Overview of Broadcast Receivers

An application listens for specific broadcast intents by registering a broadcast receiver. Broadcast receivers are implemented by extending the Android BroadcastReceiver class and overriding the onReceive() method. The broadcast receiver may then be registered, either within code (for example within an activity), or within a manifest file. Part of the registration implementation involves the creation of intent filters to indicate the specific broadcast intents the receiver is required to listen for. This is achieved by referencing the action string of the broadcast intent. When a matching broadcast is detected, the onReceive() method of the broadcast receiver is called, at which point the method has 5 seconds within which to perform any necessary tasks before returning. It is important to note that a broadcast receiver does not need to be running all the time. In the event that a matching intent is detected, the Android runtime system will automatically...