Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

32.4 The ViewModel Component

The purpose of ViewModel is to separate the user interface-related data model and logic of an app from the code responsible for actually displaying and managing the user interface and interacting with the operating system. When designed in this way, an app will consist of one or more UI Controllers, such as an activity, together with ViewModel instances responsible for handling the data needed by those controllers.

In effect, the ViewModel only knows about the data model and corresponding logic. It knows nothing about the user interface and makes no attempt to directly access or respond to events relating to views within the user interface. When a UI controller needs data to display, it simply asks the ViewModel to provide it. Similarly, when the user enters data into a view within the user interface, the UI controller passes it to the ViewModel for handling.

This separation of responsibility addresses the issues relating to the lifecycle of UI controllers...