Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

22.1 Manually Creating an XML Layout

The structure of an XML layout file is actually quite straightforward and follows the hierarchical approach of the view tree. The first line of an XML resource file should ideally include the following standard declaration:

<?xml version="1.0" encoding="utf-8"?>

This declaration should be followed by the root element of the layout, typically a container view such as a layout manager. This is represented by both opening and closing tags and any properties that need to be set on the view. The following XML, for example, declares a ConstraintLayout view as the root element, assigns the ID activity_main and sets match_parent attributes such that it fills all the available space of the device display:

<?xml version="1.0" encoding="utf-8"?>

<androidx.constraintlayout.widget.ConstraintLayout

    xmlns:android="http://schemas.android.com/apk/res/android&quot...