Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

66.8 Summary

The Android Room persistence library is bundled with the Android Architecture Components and acts as an abstract layer above the lower level SQLite database. The library is designed to make it easier to work with databases while conforming to the Android architecture guidelines. This chapter has introduced the different elements that interact to build Room-based database storage into Android app projects including entities, repositories, data access objects, annotations and Room Database instances.

With the basics of SQLite and the Room architecture component covered, the next step is to create an example app that puts this theory into practice. Since the user interface for the example application will require a forms based layout, the next chapter, entitled “An Android TableLayout and TableRow Tutorial”, will detour slightly from the core topic by introducing the basics of the TableLayout and TableRow views.