Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

33.3 Reviewing the Project

When a project is created using the Fragment + ViewModel template, the structure of the project differs in a number of ways from the Empty Activity used when the AndroidSample project was created. The key components of the project are as follows:

33.3.1 The Main Activity

The first point to note is that the user interface of the main activity has been structured so as to allow a single activity to act as a container for all of the screens that will eventually be needed for the completed app. The main user interface layout for the activity is contained within the app -> res -> layout -> main_activity.xml file and provides an empty container space in the form of a FrameLayout (highlighted in Figure 33-1) in which screen content will appear:

Figure 33-1

33.3.2 The Content Fragment

The FrameLayout container is just a placeholder which will be replaced at runtime by the content of the first screen that is to appear when the app launches...