Book Image

Android Studio 4.0 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 4.0 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You’ll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You’ll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you’ll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you’ll have gained the skills necessary to develop applications using Android Studio 4.0 and Java.
Table of Contents (88 chapters)
88
Index

84.10 Exploring the App Bundle

On the review screen, click on the bundle name to unfold the information about the bundle as shown in Figure 84-11:

Figure 84-11

This section of the screen provides summary information relating to the API levels, screen layouts and platforms supported by the app bundle. For more information, click on the Explore App Bundle option highlighted in the figure above. This will display information about the size savings compared to a universal APK file (marked A in Figure 84-12) and provide the option to download individual APK files for local testing purposes (B) as an alternative to using the bundletool:

Figure 84-12

The bundle explorer also lists the supported screen densities (C) and respective install APK size. Clicking on a View Devices option for a screen density will display the devices that are supported by the APK file:

Figure 84-13

At this point, the app is ready for testing but cannot be rolled out until some testers...