Book Image

Flutter for Beginners - Third Edition

By : Thomas Bailey, Alessandro Biessek
5 (2)
Book Image

Flutter for Beginners - Third Edition

5 (2)
By: Thomas Bailey, Alessandro Biessek

Overview of this book

There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high-performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, solidifying its status as the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. You’ll start with the basics of cross-platform development frameworks, specifically Flutter. You’ll then explore the Dart programming language which is the foundation of the Flutter framework. Next, you’ll get a feel for Flutter and how to create your first app, followed by an exploration of the various popular plugins that supplement the Flutter framework. Finally, you’ll explore testing and app release, including some common glitches that you may experience. By the end of this book, you’ll be well-equipped to create and release a basic Flutter app along with gaining a solid understanding of the Flutter framework and Dart language.
Table of Contents (20 chapters)
1
Part 1:Learning the Core Concepts
6
Part 2:Building a Basic Flutter App
11
Part 3:Turning a Simple App into an Awesome App
15
Part 4:Testing and Releasing Your App

Preface

Flutter for Beginners introduces you to the Flutter framework world and how you can use it to build awesome mobile applications. We’ll start by looking at the reasons why Flutter was created; we’ll then explore the elegance of the Dart language, and then move on to an in-depth examination of the Flutter structures and concepts needed to make a high-level app. Together, we will study the whole Flutter life cycle, from project creation to app release. With clear code examples, you will learn how to start a small Flutter project, add some widgets, apply styles and themes, connect with remote services such as Firebase, get user input, add some animations to improve the user experience, and more. In addition, you will learn about why you should choose Flutter, how to test your app, how to monitor your app, and some common gotchas you may experience in the release process. In short, this book will prepare you for the future of mobile development with the amazing Flutter framework.