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Book Overview & Buying
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Table Of Contents
Level Up! The Guide to Great Video Game Design - Second Edition
By :
Level 17
A CUTSCENE IS an animated or live-action sequence used to advance the story; create spectacle; provide atmosphere, dialogue, and character development; and reveal clues that players would otherwise miss during gameplay. Players often have no control over the game while a cutscene plays.

I find cutscenes to be a double-edged sword. On one hand, they usually look fantastic, allowing your game world and characters to be shown in a way that may not be reproducible in the game engine. On the other hand, however, there is a history of many cutscenes being too long, not necessary to the story, or a downright chore to watch. Many players will skip through cutscenes (if the game gives them the option to do this!) to “get to the game.” To avoid this, you should first ask yourself this very important thing:
Since cutscenes are very expensive to make, it’s best to use...
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