Who Is This Book For?
Why you, of course. Provided you are one of the following people.
A working video games professional. There are lots of books about video game design, but most of them are full of THEORY, which I have never found very helpful while making a game. Don’t get me wrong, theory is great when you are at a game developers conference or one of those wine and cheese affairs we game designers always find ourselves at. But when I am working on a game, with my sleeves rolled up and blood splattered all over the walls,6 I need practical nuts n’ bolts advice on how to solve any problems I may encounter. I mention this because I assume that some of you reading this second edition of Level Up! will be experienced video game professionals. I hope you find the techniques and tips in this book useful in your day-to-day work. Not that this book doesn’t have uses for beginners.
I’m talking about you, future video game designers. Remember, one page ago when...