Book Image

Construct Game Development Beginners Guide

By : Daven Eric Bigelow
Book Image

Construct Game Development Beginners Guide

By: Daven Eric Bigelow

Overview of this book

Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. Construct Classic uses an event-based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. You never know when you'll need a helping hand exploring its inner workings, or harnessing its raw power to do your bidding.Construct Game Development Beginner's Guide is the book for you if you have ever felt the urge to make a game of your own. Reading this book will not only teach you to make some popular games using Construct, but you'll also learn the skills necessary to continue on and bring your game ideas to life.Starting as a beginner to Construct Classic, you'll be learning to make platform, puzzle, and shooter games, each styled after popular games of their genre. This guide covers everything from creating animated sprites, to using the built-in physics and shadow engines of Construct Classic. You will learn the skills necessary to make advanced games of your own. Construct Game Development Beginner's Guide will lead you on your journey of making games.
Table of Contents (16 chapters)
Construct Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Time for action — play some mod music


It's always good to know alternate ways of doing things, and so we are going to learn to how to play module files—another type of file that can contain music.

  1. 1. Start a new blank game project in Construct and name it ModTest.

  2. 2. Insert the MOD object into the layout from the group Audio.

  3. 3. Save the project in a folder of your choice, and then find a module file of .xm or .it format. These can be found online and are often free to download (a further benefit of using them in games).

  4. 4. Put this music file in the same folder as the project and return to Construct Classic.

  5. 5. Now switch to the Event Sheet Editor.

  6. 6. Insert a new event and choose the MOD object. Then select the condition Is Playing and then invert it.

  7. 7. Now, add a new action for the event, choose the MOD object again, and select the action Load file.

  8. 8. In the next box, enter AppPath & "Yoursong.ext", where Yoursong is the name of your chosen song file and .ext is the extension of your...