Book Image

Construct Game Development Beginners Guide

By : Daven Eric Bigelow
Book Image

Construct Game Development Beginners Guide

By: Daven Eric Bigelow

Overview of this book

Construct Classic is a free, DirectX 9 game creator for Windows, designed for 2D games. Construct Classic uses an event-based system for defining how the game behaves, in a visual, human-readable way - you don't need to program or script anything at all. It's intuitive for beginners, but powerful enough for advanced users to work without hindrance. You never know when you'll need a helping hand exploring its inner workings, or harnessing its raw power to do your bidding.Construct Game Development Beginner's Guide is the book for you if you have ever felt the urge to make a game of your own. Reading this book will not only teach you to make some popular games using Construct, but you'll also learn the skills necessary to continue on and bring your game ideas to life.Starting as a beginner to Construct Classic, you'll be learning to make platform, puzzle, and shooter games, each styled after popular games of their genre. This guide covers everything from creating animated sprites, to using the built-in physics and shadow engines of Construct Classic. You will learn the skills necessary to make advanced games of your own. Construct Game Development Beginner's Guide will lead you on your journey of making games.
Table of Contents (16 chapters)
Construct Game Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface

Time for action — creating the Game Over layout


Our players also need a screen for when they lose or win the game, so let's make this layout now.

  1. 1. Now create the layout GameOver with layers Text and Background and its event sheet GameOver Events. Set this layout size to 800, 600.

  2. 2. On the Background layer, create a Panel object stretched across the entire layout called BackgroundRed and set its color Filter to WebRed.

  3. 3. Next, on the Text layer, create three Text objects: GameOver, GameSummary, and AnyKeyText with the default text of Game Over, You ran out of lives., and Press any key to return to the title screen... respectively:

  4. 4. Switch to the Event Sheet Editor and add a Start of layout event to play the music file AppPath & "Title.mp3", and set it to Loop.

  5. 5. Add sub-events to compare when GameWonLost is equal to 1 and another for when it is equal to 2.

  6. 6. In the first sub-event, add actions to set the text of GameSummary to "You ran out of lives." and the Filter of BackgroundRed...