Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By : Neil Smyth
Book Image

Android Studio 4.1 Development Essentials – Kotlin Edition

By: Neil Smyth

Overview of this book

Android 11 has a ton of new capabilities. It comes up with three foci: a people-centric approach to communication, controls to let users quickly access and manage all of their smart devices, and privacy to give users more ways to control how data on devices is shared. This book starts off with the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin. An overview of Android Studio and its architecture is provided, followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. You will also learn about the Android architecture components along with some advanced topics such as touch screen handling, gesture recognition, the recording and playback of audio, app links, dynamic delivery, the AndroidStudio profiler, Gradle build configuration, and submitting apps to the Google Play Developer Console. The concepts of material design are also covered in detail. This edition of the book also covers printing, transitions, and cloud-based file storage; foldable device support is the cherry on the cake. By the end of this course, you will be able to develop Android 11 Apps using Android Studio 4.1, Kotlin, and Android Jetpack. The code files for the book can be found here: https://www.ebookfrenzy.com/retail/as41kotlin/index.php
Table of Contents (95 chapters)
95
Index

61.5 Adding the Web View to the UI

The user interface for the sole activity contained within the new MyWebView project is going to consist of an instance of the Android WebView widget. Within the Project tool window, locate the activity_main.xml file, which contains the user interface description for the activity, and double-click on it to load it into the Layout Editor tool.

With the Layout Editor tool in Design mode, select the default TextView widget and remove it from the layout by using the keyboard delete key.

Drag and drop a WebView object from the Widgets section of the palette onto the existing ConstraintLayout view as illustrated in Figure 61-2:

Figure 61-2

Before continuing, change the ID of the WebView instance to webView1 and use the Infer constraints button to add any missing constraints.