Book Image

Animating SwiftUI Applications

By : Stephen DeStefano
Book Image

Animating SwiftUI Applications

By: Stephen DeStefano

Overview of this book

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.
Table of Contents (18 chapters)

Summary

In this chapter, we created an ocean scene, with moving waves and a bobbing buoy with a flashing light, and added some sounds too.

More specially, you used the Shape protocol, the path function, the animatableData property, and curve variables to make the wave shape come alive. When working on the buoy, we looked at how to combine multiple types of animation to create unique effects, and how to turn different colors on and off to create a blinking effect.

The parameters in this project are highly customizable, so feel free to experiment further – maybe you want to create bigger waves or more of them, create the waves in landscape orientation, alter the shadow to create a horizon, or even replace the buoy with a boat!

Let’s keep going. In the next project, we will create a working elevator animation using timers and sound effects.