Book Image

Animating SwiftUI Applications

By : Stephen DeStefano
Book Image

Animating SwiftUI Applications

By: Stephen DeStefano

Overview of this book

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.
Table of Contents (18 chapters)

Checking whether the user’s entered word is a real word

There is one final check we need to do, and that is to see whether the word is an actual word in the dictionary. This check is important because the user could rearrange letters in baseWord, make up their own word, and enter it into the list. We want to prevent that and check each of the words against an actual dictionary. To do that, we can use the UITextChecker class. This class has methods and properties we can use to check whether a word is an actual word in the dictionary, and what’s especially nice is it will work with misspellings and authenticity in Spanish and Italian as well.

So, let’s go into the DataModel class and add the following code to the isWordInDictionary function:

 func isWordInDictionary(word: String) -> Bool {
    return UITextChecker().rangeOfMisspelledWord(in: word,
      range: NSRange(location: 0, length:
   ...