Book Image

Animating SwiftUI Applications

By : Stephen DeStefano
Book Image

Animating SwiftUI Applications

By: Stephen DeStefano

Overview of this book

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.
Table of Contents (18 chapters)

Showing the user’s score in an Alert view

To create an Alert view, we first need a state variable to keep track of the alert and trigger it when the state value changes. At the top of the file, underneath the other variables we created, add the following State variable:

//user feedback variable
    @State var showAlert = false

Then, we need to add the Alert modifier after the Button code’s closing brace:

.alert(isPresented: $showAlert) { () -> Alert in
        Alert(title: Text("Your Score"), message:           Text("\(calculateScore())"),
              primaryButton: Alert.Button.default(Text("New
                Game?"), action: {
       ...