Book Image

Animating SwiftUI Applications

By : Stephen DeStefano
Book Image

Animating SwiftUI Applications

By: Stephen DeStefano

Overview of this book

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.
Table of Contents (18 chapters)

Summary

With SpriteKit’s extensive support for physics and particle systems, combined with SwiftUI’s easy-to-use interface and modern design capabilities, you can create dynamic, engaging animations that bring your apps to life. As we have seen here, you can create smoke, rain, fire, snow, and magic, but there are even more particle systems to try and experiment with.

As always, alter each project to your liking, and add your own unique creativity and ideas. Add sound to various parts of each project if you want – for example, in the magic wand project, maybe when the wand is moving, play a wand sound effect. Enhance the animations by altering the values, changing the images, or building out more complex scenes using the tools you now have. Just have fun because the effects are only limited by your imagination.

And with that, we have completed the final projects, and also the final chapter.

Throughout the book, we delved into both implicit and explicit...