Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Chapter 11: Reflection and Dynamic Programming

In the previous chapter, we looked at functional programming, lambda expressions, and the features they enable, such as Language Integrated Query (LINQ). This chapter is focused on reflection services and dynamic programming. You will learn what reflection is and how you can get information about types at runtime, as well as how code and resources are stored in assemblies and how these can be loaded dynamically at runtime both for reflection and code execution.

This is key for building applications that support extension in the form of add-ons or plugins. We will see what attributes are and what role they play in reflection. Another important topic that we will address in this chapter is dynamic programming and the Dynamic Language Runtime that enables dynamic languages to run on the Common Language Runtime (CLR) and to add dynamic features to statically typed languages.

The topics we will address in this chapter are the following...