Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Working with paths

System.IO.Path is a static class that performs operations on strings, representing the path of a filesystem object (a file or a directory). None of the class methods verify whether the string represents the path of a valid file or directory. However, members that accept an input path verify that the path is well formed; otherwise, they throw an exception. This class can handle paths for different platforms. The format of a path such as the presence of a root element or the path separator is platform-dependent and is determined by the platform that the application is running on.

A path can be relative or absolute. An absolute path is one that fully specifies the location. On the other hand, a relative path is a partial location determined by the current location, which can be retrieved with a call to the Directory.GetCurrentDirector() method.

All the members of the Path class are static. The most important ones are listed in the following table:

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