Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Summary

We started this chapter with an overview of the System.IO namespace and looked at the capabilities it provides for working with the filesystem. We then learned about handling paths and filesystem objects. We saw how we can create, edit, move, delete, or enumerate files and directories.

We have also seen how to read and write data from and to disk files with the help of streams. We looked at different kinds of streams and learned about writing and reading to and from file and memory streams using different stream adapters.

In the last part of this chapter, we looked at data serialization and learned how to serialize and deserialize XML and JSON. For the latter, we explored the Json.NET serializer, which is the most popular .NET library for JSON, and System.Text.Json, the new .NET library for JSON.

In the next chapter, we will address a different topic called error handling. You will learn about error codes and exceptions and what best practices for handling errors a...