Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Chapter 4

  1. A class is a template or a blueprint that specifies the form of an object. It contains both data and code that operates on that data. An object is an instance of a class. A class is introduced with the class keyword and defines a reference type. A structure is introduced with the struct keyword and defines a value type. Unlike classes, structures do not support inheritance and cannot have an explicit default constructor, and fields cannot be initialized during declaration unless they are declared const or static.
  2. A read-only field is a field defined with the readonly specifier. Such a field can only be initialized in a constructor and its value cannot be changed later.
  3. Expression body definitions are an alternative syntax, typically for methods and properties, that simply consist of evaluating an expression and perhaps returning the result of the evaluation. These have the form member => expression. They are supported for all class members, not just methods...