Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Chapter 5

  1. Object-oriented programming is a paradigm that allows us to write a program around objects. Its core principles are abstraction, encapsulation, inheritance, and polymorphism.
  2. Encapsulation allows us to hide the data inside a class from the outside world. Encapsulation is important because it reduces the dependencies between different components by defining minimal public interfaces for them. It also increases code reusability and security and makes code easier to unit test.
  3. Inheritance is a mechanism through which a class can inherit the properties and functionalities of another class. C# supports single inheritance but only for reference types.
  4. A virtual method is a method that has an implementation in a base class but can be overridden in derived classes, which is helpful for changing or extending implementation details. The implementation in the base class is defined with the virtual keyword. The implementation in a derived class is called an overridden...