Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Abstraction

Abstraction is the process of describing entities and processes in simple terms by removing non-essential characteristics. A physical or abstract entity may have many characteristics but for the purpose of some application or domain, not all of them are important. By abstracting entities into simple models (that make sense for the application domain), we can build simpler and more efficient programs.

Let's consider the example of an employee. An employee is a person. A person has a name; a birthday; body characteristics, such as height, weight, hair color, and eye color; relatives and friends; likes and hobbies (such as food, books, movies, and sports); an address; properties (such as a house or apartment and cars or bikes); one or more phone numbers and email addresses; and many other things that we could fill pages listing.

Depending on the kind of application we are building, some of these are relevant and some are not. For instance, if we build a payroll...