Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Readonly struct members

Following the introduction of the readonly struct in C# 7, it is now possible to specify the readonly modifier singularly on its members. This feature has been added for all those cases where the struct type cannot be entirely marked as read-only, but when only one or more members can guarantee not to modify the state of the instance.

The main reason why I love this feature is because expressing the intents explicitly is a best practice in terms of maintenance and usability.

It is also important from a performance perspective because the readonly struct provides a sort of hint to the compiler, which can apply better optimizations. The modifier can be applied on fields, properties, and methods to guarantee it does not mutate the struct instance, but does not give any guarantee on the referenced objects.

When dealing with properties, the modifier can be applied on the property or on just one of the accessors:

public readonly int Num0
{
  ...