Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Chapter 13

  1. The most important classes in the System.IO namespace for working with system objects are Path for paths, File and FileInfo for files, and Directory and DirectoryInfo for directories.
  2. The preferred way of concatenating paths is by using the Path.Combine() static method.
  3. The path of the temporary folder of the current user can be retrieved with the Path.GetTempPath() static method.
  4. The File and FileInfo classes provide similar functionalities but File is a static class and FileInfo is a non-static class. Likewise, Directory is a static class and DirectoryInfo is a non-static class, although their functionalities are similar.
  5. To create directories, you can use the Create() and CreateSubdirectory() methods. The former creates a directory when its direct parent exists. The latter creates a subdirectory and all the other subdirectories in a hierarchy up to the root, if necessary. To enumerate directories, use the EnumerateDirectories() method, which retrieves...