Book Image

Learn C# Programming

By : Marius Bancila, Raffaele Rialdi, Ankit Sharma
5 (1)
Book Image

Learn C# Programming

5 (1)
By: Marius Bancila, Raffaele Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)

Errors

In software development, the two strategies used to manage errors are error codes and exception handling. The error code model relies exclusively on returning a number whose value represents either success or any possible error. Historically, there has never been a convergence in the way error codes are structured. For example, the Win32 subsystem error codes and the Component Object Model (COM) define two different sets of error codes in the winerror.h file, even if they are both parts of the Windows operating system. In other words, error codes are not part of a standard and they need to be translated when the call traverses a boundary, such as a different operating system or runtime environment.

Another important aspect of error codes is that they are part of the method declaration. For example, it feels very natural defining the division method as follows:

double Div(double a, double b) { ... }

But if the denominator is 0, we should communicate the invalid parameter...