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Learn C# Programming

Learn C# Programming

By : Marius Bancila, Tripathi, Rialdi, Ankit Sharma
5 (4)
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Learn C# Programming

Learn C# Programming

5 (4)
By: Marius Bancila, Tripathi, Rialdi, Ankit Sharma

Overview of this book

The C# programming language is often developers’ primary choice for creating a wide range of applications for desktop, cloud, and mobile. In nearly two decades of its existence, C# has evolved from a general-purpose, object-oriented language to a multi-paradigm language with impressive features. This book will take you through C# from the ground up in a step-by-step manner. You'll start with the building blocks of C#, which include basic data types, variables, strings, arrays, operators, control statements, and loops. Once comfortable with the basics, you'll then progress to learning object-oriented programming concepts such as classes and structures, objects, interfaces, and abstraction. Generics, functional programming, dynamic, and asynchronous programming are covered in detail. This book also takes you through regular expressions, reflection, memory management, pattern matching, exceptions, and many other advanced topics. As you advance, you'll explore the .NET Core 3 framework and learn how to use the dotnet command-line interface (CLI), consume NuGet packages, develop for Linux, and migrate apps built with .NET Framework. Finally, you'll understand how to run unit tests with the Microsoft unit testing frameworks available in Visual Studio. By the end of this book, you’ll be well-versed with the essentials of the C# language and be ready to start creating apps with it.
Table of Contents (20 chapters)
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Chapter 14: Error Handling

Historically, managing runtime errors has always been a hard problem to solve because of their complex and different natures, spanning from hardware failures to business logic errors.

Some of these errors, such as division by zero and null dereferencing, are generated by the CPU itself as an exception, while others are generated at the software level and propagated either as an exception or as an error code, depending on the runtime and programming language.

The .NET platform has been designed to manage an error condition through an exception strategy, which has the big advantage of dramatically simplifying the handling code. This means that any property or method may throw an exception and communicate the error condition through exception objects.

Throwing exceptions raises an important question—is the exception part of the contract between the library implementor and its consumer, or is it, rather, an implementation detail?

In this chapter...

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