Book Image

C++ Game Development Cookbook

By : Druhin Mukherjee
Book Image

C++ Game Development Cookbook

By: Druhin Mukherjee

Overview of this book

<p>C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.</p> <p>This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.</p> <p>By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.</p>
Table of Contents (20 chapters)
C++ Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Using files for input and output


Files are really useful for saving data locally, so we can retrieve it the next time the program is run or analyze the data after the program exits. For all data structures that we create in code and populate with values, the values will get lost after the application quits unless we save them locally or to the server/cloud. Files serve the purpose of containing the saved data. We can create text files, binary files, or even a file with our own encryption. Files are very handy when we want to log errors or generate a crash report.

Getting ready

For this recipe, you will need a Windows machine with a working copy of Visual Studio.

How to do it…

In this recipe, we will find out how to use file handling operations in C++ to write or read from a text file. We can even use C++ operations to create binary files.

  1. Open Visual Studio.

  2. Create a new C++ project.

  3. Select Win32 Console Application.

  4. Add source files called Source.cpp, File.h, and File.cpp.

  5. Add the following lines...