Book Image

C++ Game Development Cookbook

By : Druhin Mukherjee
Book Image

C++ Game Development Cookbook

By: Druhin Mukherjee

Overview of this book

<p>C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.</p> <p>This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.</p> <p>By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.</p>
Table of Contents (20 chapters)
C++ Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

About the Reviewer

Gonzalo Peces Nicolás is a Senior Game Developer based in Hong Kong. Gonzalo received his Bachelor's Degree in Computer Science in 2005 in Spain and his Master's Degree in Computer Games Development in 2011 in Scotland. Currently, he is working as Senior Software Engineer in one of the major Game Mobile publishers in Asia. He has, over the years, been involved in numerous games in some of the most prolific international game companies in Europe and Asia, developing on multiple platforms, such as PC, Mac, mobile, and console.

Furthermore, he has over a decade of professional development in several industries, which includes not only game development but also telecommunications and cryptography.