Book Image

C++ Game Development Cookbook

By : Druhin Mukherjee
Book Image

C++ Game Development Cookbook

By: Druhin Mukherjee

Overview of this book

<p>C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.</p> <p>This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.</p> <p>By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.</p>
Table of Contents (20 chapters)
C++ Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Creating a branch


Let us consider that we are making a game which is due for release at the end of the year. However, we also need to showcase a polished version of the game for GDC or E3. At that point, the producer might ask us to make a build specific to E3 or GDC. This GDC or E3 build can be polished and made stable, whereas the main build may continue to be experimented with by adding new features.

Getting ready

To work through this recipe, you will need a machine running Windows with an installed version of an SVN client. A versioned project is also required. No other prerequisites are needed.

How to do it...

In this recipe, we will find out how easy it is to create a branch:

  1. Right-click on the versioned project.

  2. Go to the repo browser.

  3. Select the root folder from which you want to create the branch.

  4. Select the destination.

  5. A branch is now created.

  6. Check out the created branch onto the machine by using the URL.

How it works...

When we create a branch from a root folder, a mirror copy of that folder...