Book Image

C++ Game Development Cookbook

By : Druhin Mukherjee
Book Image

C++ Game Development Cookbook

By: Druhin Mukherjee

Overview of this book

<p>C++ is one of the preferred languages for game development as it supports a variety of coding styles that provides low-level access to the system. C++ is still used as a preferred game programming language by many as it gives game programmers control of the entire architecture, including memory patterns and usage. However, there is little information available on how to harness the advanced features of C++ to build robust games.</p> <p>This book will teach you techniques to develop logic and game code using C++. The primary goal of this book is to teach you to create high-quality games using C++ game programming scripts and techniques, regardless of the library or game engine you use. It will show you how to make use of the object-oriented capabilities of C++ so you can write well-structured and powerful games of any genre. The book also explores important areas such as physics programming and audio programming, and gives you other useful tips and tricks to improve your code.</p> <p>By the end of this book, you will be competent in game programming using C++, and will be able to develop your own games in C++.</p>
Table of Contents (20 chapters)
C++ Game Development Cookbook
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Creating your first simple game


Creating a simple text-based game is really easy. All we need to do is to create some rules and logic and we will have ourselves a game. Of course, as the game gets more complex we need to add more functions. When the game reaches a point where there are multiple behaviors and states of objects and enemies, we should use classes and inheritance to achieve the desired result.

Getting ready

To work through this recipe, you will need a machine running Windows. You also need to have a working copy of Visual Studio installed on your Windows machine. No other prerequisites are required.

How to do it…

In this recipe, we will learn how to create a simple luck-based lottery game:

  1. Open Visual Studio.

  2. Create a new C++ project.

  3. Select Win32 Console Application.

  4. Add a Source.cpp file.

  5. Add the following lines of code to it:

    #include <iostream>
    #include <cstdlib>
    #include <ctime>
    
    int main(void) {
      srand(time(NULL)); // To not have the same numbers over and over...