Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Monkey Game Development: Beginner's Guide
  • Table Of Contents Toc
Monkey Game Development: Beginner's Guide

Monkey Game Development: Beginner's Guide

By : Michael Hartlef
4.5 (8)
close
close
Monkey Game Development: Beginner's Guide

Monkey Game Development: Beginner's Guide

4.5 (8)
By: Michael Hartlef

Overview of this book

Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, HTML5, FLASH, OSX, Windows and XNA. With Monkey you can create best selling games in a matter of weeks, instead of months.Monkey Game Development Beginner's Guide provides easy-to-follow step by step instructions on how to create eight different 2D games and how to deploy them to various platforms and markets. Learning about the structure of Monkey and how everything works together you will quickly create eight classical games and publish them to the modern app markets. Throughout the book you will learn important game development techniques like collision detection, handling player input with mouse, keyboard or touch events and creating challenging computer AI. The author explains how to emit particle effects, play sound and music files, use sprite sheets, load or save high-score tables and handle different device resolutions. Finally you will learn how to monetize your games so you can generate revenue.
Table of Contents (16 chapters)
close
close
Monkey Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Game #2, Rocket Commander
4
Game #3, CometCrusher
5
Game #4, Chain Reaction
6
Game #5, Balls Out!
8
Game #7, Air Dogs 1942
9
Game #8, Treasure Chest

Chapter 2. Getting to Know your Monkey—a Trip to the Zoo

Phew, there was a lot of dry and general information in the first chapter! As I told you, you could have skipped the chapter if you already knew about all that it covered. Anyway, it is time now to become a little bit more practical, and so we should get down to business.

Assuming that you already have Monkey installed on your machine, we will work together through some Monkey game development basics. We won't go through every Monkey command as it is shipped with good documentation. There is no need to repeat everything again, here. Anyway, I am right behind you!

So, in this chapter, we will learn the following:

  • How to load a script

  • About projects and how we can create one

  • The basic structure of a simple game

  • How to draw circles and rectangles

  • How to read keyboard input

  • How to print messages to the browser window

  • How to export your game to HTML5 and run it inside a browser

Quite some stuff, isn't it? Hopefully the page limit for this chapter...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Monkey Game Development: Beginner's Guide
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon