Book Image

Getting Started with SketchUp Pro

By : David S. Sellers
Book Image

Getting Started with SketchUp Pro

By: David S. Sellers

Overview of this book

Owing to its ability to create models quickly and with high level of dimensional accuracy, SketchUp Pro has become a popular choice for many industries, including architecture, interior design, landscape architecture, and video game design. If you are seeking to adopt Trimble's exceptional design software, Getting Started with SketchUp Pro serves as an ideal primer to prepare and equip you for its use. This book will help you lay the foundation of a project from scratch, set up appropriate units, and follow a guided path to structure your 3D models. You’ll explore the workflows used for creating designs from sketches, making CAD drawings (DWG), and even updating your existing 3D models. Finally, you’ll work with extensions and 3D Warehouse to find new workflows and models to add to your skill set. By the end of this SketchUp book, you’ll be able to confidently create and share models of your design through CAD drawings and 3D views, and even take them online through the 3D Warehouse
Table of Contents (18 chapters)
1
Part 1 – User Interface and Beginning Modeling!
7
Part 2 – Views, Animations, and Materials
11
Part 3 – Advanced Modeling and Model Organization
12
Chapter 9: Entity Info, Outliner, and Tags Dynamically Organize Your Models
13
Chapter 10: Model Info and Preferences

Part 3 – Advanced Modeling and Model Organization

Part 3 will discuss different Default Tray panels, the Model Info and Preferences dialog boxes, and will include an advanced discussion about working with Components. Part 3 will conclude by looking at how to import and export models using various file types, the Extension Warehouse and Extensions – including Extension Overlays – and 3D Warehouse.

This part has the following chapters:

  • Chapter 9, Entity Info, Outliner, and Tags Dynamically Organize Your Models
  • Chapter 10, Model Info and Preferences
  • Chapter 11, Working with Components
  • Chapter 12, Import and Export, 3D Warehouse, and Extensions