Book Image

Getting Started with SketchUp Pro

By : David S. Sellers
Book Image

Getting Started with SketchUp Pro

By: David S. Sellers

Overview of this book

Owing to its ability to create models quickly and with high level of dimensional accuracy, SketchUp Pro has become a popular choice for many industries, including architecture, interior design, landscape architecture, and video game design. If you are seeking to adopt Trimble's exceptional design software, Getting Started with SketchUp Pro serves as an ideal primer to prepare and equip you for its use. This book will help you lay the foundation of a project from scratch, set up appropriate units, and follow a guided path to structure your 3D models. You’ll explore the workflows used for creating designs from sketches, making CAD drawings (DWG), and even updating your existing 3D models. Finally, you’ll work with extensions and 3D Warehouse to find new workflows and models to add to your skill set. By the end of this SketchUp book, you’ll be able to confidently create and share models of your design through CAD drawings and 3D views, and even take them online through the 3D Warehouse
Table of Contents (18 chapters)
1
Part 1 – User Interface and Beginning Modeling!
7
Part 2 – Views, Animations, and Materials
11
Part 3 – Advanced Modeling and Model Organization
12
Chapter 9: Entity Info, Outliner, and Tags Dynamically Organize Your Models
13
Chapter 10: Model Info and Preferences

Summary

In this chapter, we discussed the View Tools and their importance when it comes to assisting with modeling and showcasing your SketchUp models! With custom settings for Edge, Face, and Component Styles, you can create unique and dynamic combinations to bring your SketchUp models to life! Using the Style Tools effectively can tell different stories using the same model – only by updating the way SketchUp shows us the Geometry.

We also discussed Shadows and Fog, which can provide depth and a sense of realism to your SketchUp models. Try using Geo-location to find a place that you have been and see how well the Shadows match up with your model!

Sections are powerful tools for modeling but can also be used in exporting Scenes and Animations. Scenes help save Style information from one Scene to the next but can also help save camera views that can lead to dynamic images and animations.

We now understand how to see our models with the Camera tools, and how to view...