Book Image

Getting Started with SketchUp Pro

By : David S. Sellers
Book Image

Getting Started with SketchUp Pro

By: David S. Sellers

Overview of this book

Owing to its ability to create models quickly and with high level of dimensional accuracy, SketchUp Pro has become a popular choice for many industries, including architecture, interior design, landscape architecture, and video game design. If you are seeking to adopt Trimble's exceptional design software, Getting Started with SketchUp Pro serves as an ideal primer to prepare and equip you for its use. This book will help you lay the foundation of a project from scratch, set up appropriate units, and follow a guided path to structure your 3D models. You’ll explore the workflows used for creating designs from sketches, making CAD drawings (DWG), and even updating your existing 3D models. Finally, you’ll work with extensions and 3D Warehouse to find new workflows and models to add to your skill set. By the end of this SketchUp book, you’ll be able to confidently create and share models of your design through CAD drawings and 3D views, and even take them online through the 3D Warehouse
Table of Contents (18 chapters)
1
Part 1 – User Interface and Beginning Modeling!
7
Part 2 – Views, Animations, and Materials
11
Part 3 – Advanced Modeling and Model Organization
12
Chapter 9: Entity Info, Outliner, and Tags Dynamically Organize Your Models
13
Chapter 10: Model Info and Preferences

Beginning with SketchUp Pro

Welcome to SketchUp Pro! I am excited to work through this introductory book with you.

In this book, we will examine the tools, workflows, and best practices to get started with using SketchUp Pro. SketchUp Pro is powerful software for anyone interested in 3D modeling and design, 3D printing, and even visualization and rendering! We will start with the basics and slowly work our way through to showcase some advanced professional workflows at the end of the book.

In this chapter, we will take a visual tour through the SketchUp Pro User Interface, looking at the general structure, toolbars, and dialog boxes. Then, we will discuss navigating through a 3D SketchUp model using some standard SketchUp tools but, more importantly, the keyboard and mouse. Finally, we will look at some of the underlying rules that apply to all SketchUp geometry. We will start with a quick discussion about the available SketchUp versions you may have seen online.

The following topics are covered:

  • SketchUp Versions
  • SketchUp Pro User Interface
  • Understanding toolbars and the default tray
  • Beginning to navigate through SketchUp
  • SketchUp geometry basics and rules

Let’s get started!